| Mnemonics |
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| GUI Display or Character Display | ||||
| Formats | 1. Cursor ON (Default): 'CURSOR' ("ON") 2. Hide Cursor: 'CURSOR' ("OFF") 3. Cursor in Replace Mode: 'CURSOR' ("REP")* 4. Cursor in Insert Mode: 'CURSOR' ("INS") 5. Change Mouse Pointer (GUI Only): 'CURSOR' ("num") Where: |
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| num | Numeric code for graphic to use as mouse pointer. (Graphics display only.) Supported options include: | |||
| 0 - Arrow | 7 - Rabbit in hat | |||
| 1 - Wait (Hourglass) | 8 - Happy face | |||
| 2 - I-Beam | 9 - Sad face | |||
| 3 - Movement arrows | 10 - Resize vertical Up/Down arrow | |||
| 4 - Sizing arrow | 11 - Resize horizontal Left/Right arrow | |||
| 5 - Hand | 12 - Not allowed (diagonal line across circle) | |||
| 6 - Hand in crossed circle ("No" hand) | ||||
| Description | Use the above formats to control cursor and mouse pointer displays. | |||
| *Note* | The mouse pointer selected via the 'CURSOR' mnemonic may be overridden by settings in the INI file. | |||
| Example | 0010 PRINT 'CS' 0020 CUR=1 0030 BUTTON 10,@(10,10,20,2)="CHANGE CURSOR" 0040 WHILE CTL<>4 0050 OBTAIN X 0060 IF CTL=10 THEN PRINT 'CURSOR'(CUR) 0070 IF CUR=12 THEN CUR=0 ELSE CUR++ 0080 WEND 0090 PRINT 'CURSOR'(0) 0100 END |
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