Graphical User Intefaces

Control Objects

 

Control objects are the graphical components within a panel that allow users to interact with the application. This section describes the different types of controls that can be added to a panel using a directive and how various attributes, settings and logic may be applied to controls:

 

Button

List Box

Scrollbar

 

Chart

Menu Bar

Variable Drop Box

 

Check Box and Tri-State

Multi-Line

Variable List Box

 

Drop Box

Popup Menu

 

 

Grid

Radio Button

To create these controls using the NOMADS Panel Designer, see Creating Panel Controls.

When control objects are manipulated, they can generate CTL Values (control signal codes) into the input buffer to signal events that have occurred, such as receiving focus or changing values. EOM values (End-Of-Message strings) are also updated to indicate how an event occurred; i.e. via mouse-click or by pressing Enter.

The CTL value of each object is determined when the control object is defined. A program generally monitors the input queue for these values and triggers logic associated with the various events. The Example Programs show how to build an event-driven application.

When monitoring the input queue for CTL values, you can also monitor for negative CTL values that indicate certain keystrokes, mouse-clicks and other events, such as resizing the panel. See Negative CTL Definitions.

Note:
When focus is on certain control objects, such as a List Box or Grid, many keystrokes (Up Arrow, Down Arrow, Page Up, Page Down, etc.) are utilized directly by the control object itself and are not available to the input queue.